I am 24 and I am running out of ideas.
I am running out of lots of ideas to keep this blog alive.... I don't trust the world enough to provide me with a constant supply of situations to fully document and criticise. Although, it has done well so far.
Let me tell you why goverments should not let my family travel abroad.
We(my family) bring bad luck with us.
My parents went to New York 2-3 years ago and they were walking along enjoying the summer sun. They happened to stroll past a bank. 5 minutes later the very same bank was robbed. One up for bad luck.
I went to America...... One week before September 11th. How's that for a messed up holiday. Another one for bad luck.
I went to Austria to visit my mate.... It happened two days after I arrived. Most of Europe got flooded badly.
Basically, I'm afraid to go away with my family in case we cause the Apocalypse.
Anyway, I promised an update on Doom3 so here it is.
I installed it 2 nights ago, but because of the late hour I didn't get a chance to play it.
I got home last night and decided to try it out, and I was impressed! It runs so nice on my PC that I thought I'd cream myself. The basis of the game is not about killing all the creatures, although there are plenty of them. Id Software were trying to get the atmosphere for the game right. They did!!! The game is very dark and you'll find that you need to use the flashlight quite a lot to see the shadows of the bad guys lurking around the next corner.
Everything about the game is nice... Although I think the standard pistol is pretty crap looking, but it does the job it was designed to do. The visual effects are brilliant, especially after it was combined with the Havok engine(Fact freaks : The Havok engine was used in "The Matrix : Reloaded" to simulate all the Agent Smith's in the fight scenes). The lighting is moody and excellently done, leaving you wondering if its better with the lights out(Its not, its so f*cking freaky when you fire your gun in complete darkness only to see a zombie's face in front of you). The levels are superbly designed, the corridors are cramped to provide you with the nowhere-left-to-run-to feeling. The in-game movies fit into the game seamlessly, transfering control to the player and leaving you with a sense of dread while you wait for the barricade doors to open.
I think I've written enough about Doom3 for the moment... I will paly more of it soon and write more when it sounds like I'm not just spitting out technophrases that sound good.
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